Thursday 28 January 2010

UV unwraps and textures

These are the UV layouts for the spaceship and the tomb. the textures that i will use on the spaceship will be saved out as 2048 by 2048, while the textures for the tomb will be saved 1024 by 1024. the marble columns will be tileable 1024 by 1024, while the bronze plated areas of the column will be 512 by 512, as they are a smaller area on the model. The uv unwraps are done using Roadkill. to unwrap the models, they must first be saved as .obj to be opened in roadkill. the textures themselves are first created as .psd files, but are saved into the .dds format, as DXT 5 ARGB.


No comments:

Post a Comment